Maya Studio Projects Photorealistic Characters (Autodesk Official Training Guides) by Palamar Todd
Author:Palamar, Todd [Palamar, Todd]
Language: eng
Format: mobi
Publisher: John Wiley and Sons
Published: 2011-04-07T16:00:00+00:00
11. Turn on Reflection in the Stroke section in the Paint Scripts tool.
12. Paint an eyebrow using Figure 4-56 as reference. After you paint the basic placement, finish the map in Photoshop. Figures 4-59 and 4-60 show the finished baldness map.
Figure 4-59: Baldness map for the eyebrow
To check your work so far, you can compare it to eyebrow_v01.ma on the DVD.
13. Interestingly enough, the baldness map also works as the length map. Create a new texture for the Length attribute, and add your baldness map or load eyebrowBaldness.iff from the Chapter4\Projects\furAttrMap folder on the DVD. Figure 4-61 shows the baldness map applied to the Length attribute.
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